Comments on: Cube2D SpeedCoding http://trentsterling.com/cube2d-speedcoding/ Making money with Unity / Flash games! Wed, 01 Jun 2016 01:28:14 +0000 hourly 1 https://wordpress.org/?v=4.5.4 By: Chris http://trentsterling.com/cube2d-speedcoding/#comment-59 Fri, 26 Aug 2011 19:38:54 +0000 http://trentsterling.wordpress.com/?p=1153#comment-59 Well when I tried to benchmark both engines Alternativa3D turned out to be the fastest.
Best thing about Away3D is it being open source, and always has been free.

I might go with Away3D when molehill is officially released as well.
Seems like Alternativa wants more commercial use out of their engine, instead of a indie unknown game developer.

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By: Trent Sterling http://trentsterling.com/cube2d-speedcoding/#comment-58 Fri, 26 Aug 2011 10:46:30 +0000 http://trentsterling.wordpress.com/?p=1153#comment-58 I played with Alternativa briefly when they decided to make it free. In my experiments, sorting and plenty of other things seemed better, but I was never able to achieve the same framerate given the same number of triangles in a scene. Perhaps I’ll give it another try, but if FP11 comes out any time soon, I’ll probably be pushing for Away3D + Molehilll.

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By: Chris http://trentsterling.com/cube2d-speedcoding/#comment-57 Fri, 26 Aug 2011 04:15:44 +0000 http://trentsterling.wordpress.com/?p=1153#comment-57 I hope you post more.
Its nice to see someone interested in 3D flash

How come you’ve never tried Alternativa’s 7.8.0 engine ( Extremely simple to figure out as well )?
It SEEMS faster in my opinion, even when comparing to Away3D LITE.

One more thing.
Could you attempt making a 2D dynamic lighting engine?
I’d really like to see how you’d achieve this in flash.

Got any blogs you could recommend? I really like to read these!
Love the blog, and I’m glad you’re back!

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