Comments on: That Dummy http://trentsterling.com/that-dummy/ Making money with Unity / Flash games! Wed, 01 Jun 2016 01:28:14 +0000 hourly 1 https://wordpress.org/?v=4.5.4 By: Olivier Perrault http://trentsterling.com/that-dummy/#comment-3778 Sun, 24 May 2015 10:28:26 +0000 http://trentsterling.com/?p=1432#comment-3778 Hey man ur game looks amazing:) Im trying to make my own using flashpunk and nape but im a beginner and ive run into this problem. I have no idea how to associate a nape static body to my flashpunk grid for my main map so all of the object can collide with. If you have any sample code demonstrating this I would greatly appreciate. Thank you:)

]]>
By: TrentSterling http://trentsterling.com/that-dummy/#comment-443 Wed, 27 Aug 2014 17:55:28 +0000 http://trentsterling.com/?p=1432#comment-443 There’s a slim chance this game will get rebooted in Unity, or in a custom engine I’m playing with. Time will tell.

]]>
By: 2morrowman http://trentsterling.com/that-dummy/#comment-367 Sun, 06 Jul 2014 13:36:30 +0000 http://trentsterling.com/?p=1432#comment-367 Hi,
where I can any version of your game?

]]>
By: sswam http://trentsterling.com/that-dummy/#comment-297 Tue, 04 Feb 2014 05:23:43 +0000 http://trentsterling.com/?p=1432#comment-297 cool, good luck, and if you need an alpha tester please let me know!

]]>
By: TrentSterling http://trentsterling.com/that-dummy/#comment-296 Mon, 03 Feb 2014 16:09:53 +0000 http://trentsterling.com/?p=1432#comment-296 Looking back on it, you’re right. Plenty of games have worse issues, and this game was pretty far in terms of completion. I still have every iteration of it, from daily backups.

It’ll be interesting to go back to flash after so much time in Unity.

]]>
By: Sam Watkins http://trentsterling.com/that-dummy/#comment-295 Mon, 03 Feb 2014 13:07:15 +0000 http://trentsterling.com/?p=1432#comment-295 interesting story, I’d like to see your game … you said “there was an occasional bug where if you walked against a wall and jumped, you didn’t jump as high as you should” – my suggestion is, who cares about that extremely minor bug. Rewind to that point and continue. Hopefully you did keep the old code somehow, maybe in a version control system or just a backup…

]]>