1. Jacob
    Jacob April 24, 2011 at 1:00 pm . Reply

    Very good info! I’ve been using WCK my self, and then heard about Nape. I’ve been looking around for comparisons, and your post fit the bill. Has CCD been implemented in WCK yet?

    Also, I’ve heard people complain about the simulation quality of Nape, saying that Box2D has better simulation quality. Have you experienced this?

    Also, is it easy too create explosions with Nape? It took me a while to get a good explosion with Box2D Alchemy (WCK).

    1. Jacob
      Jacob April 24, 2011 at 1:01 pm . Reply

      Oops, i meant to ask has CCD been implemented in Nape yet. Sorry!

      1. Trent Sterling
        Trent Sterling April 24, 2011 at 4:06 pm . Reply

        As far as simulation quality is concerned, I must note that the default iterations in Box2D is 10, which the default in Nape is 4. Changing this will obviously bump up the simulation quality. Honestly, both engines react in pretty much the same way. Another thing to note is that the mouse joint in Nape is highly over-powered in Nape, and can force bodies through each other. This is what people would probably interpret as lower simulation quality, but it’s just an extremely strong force, which can be modified to be more… normal.

        I know that CCD is on top of deltaluca’s list, but the other thing on top of his list are exams (he’s a student). He’s put Nape on hold until he’s finished with exams.

        “…unfortunately it is now time for me to start my nape-break and start revising for my exams so I will not be working on nape (though i probably still will a bit time to time) for the next month or so until my exams are over.” –deltaluca

        So we probably won’t see CCD until sometime in May, but he’s very open about development, and you can easily contact him on the Nape forums.


  2. Trent Sterling
    Trent Sterling June 10, 2011 at 6:23 pm . Reply

    I’ll keep updating this post as nape/box2d is updated.

  3. focus
    focus November 21, 2011 at 8:04 pm . Reply

    Hi! Thanks for your post! You could find interesting comparisons I did between Alchemy Box2D and new Nape in my blog: http://blog.codestage.ru/2011/11/09/2dphysics/

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