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“Guys, Girls, and Guns: How to Survive the Zombie Apocalypse in Style!”
In an effort to keep track of development- and to make sure that I am always moving forward with progress – I’ve decided to open up my development in a bit of a public way. It should help keep motivation going. And if I start to slack off- hopefully the
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Rebooting ME.
Woops! My bad! So it turns out that leaving the internet for MONTHS is not a great choice for someone who relies on donations from people who watch daily streams! Content hungry viewers will look elsewhere if you abandon them. Seems like common sense I guess? Well beyond a bunch
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LD34: Executing JS during runtime in Unity!
I started this project during Ludum Dare 34. It was supposed to be a fairly simple game. I streamed the development from start to finish on Twitch. During my twitch streams, I typically take advice from the chat. This can sometimes be really distracting, and is probably a bad idea
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Multiplayer Topdown Zombie Shooter
This is a photon networked topdown twinstick shooter that I plan to release on PC/Android. Preliminary testing shows that the game will run smoothly on the Fire Phone and the FireTV with shadows disabled. I’m hoping to get this game out quickly as all the artwork has been purchased from
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Dash Till Dawn
Dash Till Dawn is a 1 button endless runner type game developed by me and 2DGameDev (twitch). 2DGameDev did all the art, and I took care of the programming. The game is currently playable, but we’re still polishing the game up and adding menus. It should be our first release on
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GameDev Vlog #9
Another vlog! This time it covered my collaboration zombie endless runner game.
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BaconGameJam09! BUTTLOADS!
Bacon Game Jam 09: BGJ is a 48 hour reddit community powered game jam. The rules are fairly relaxed, and it’s always a fun time.
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Voxel Blocky Dungeon
No! The multiplayer archer game isn’t dead yet! But we have bigger and better fish to fry! Fancier fish with 3d voxels! That’s right! We’re going back to Blocky Dungeon. However, as you can tell, we’re also going outside a bit! The game is very much inspired by 3D Dot
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Voxel Mobile Twinstick Shooter
VoxeFire, or VoxaFire is a voxel powered twinstick shooter made specifically to run on Amazon’s FireTV device. So far, the performance has been a roller coaster – while some things are surprisingly speedy, other things are laggy and stuttery. The entire arena, or game map is destructable, and the artwork
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GameDev Vlog #8
A video log detailing what I’ve been up to lately regarding game development. This vlog is about my twinstick shooter, and a artistic platformer in development called Vicer.
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GameDev Vlog #7
A video log detailing what I’ve been up to lately regarding game development. This video is about my adventures with UNet and making a multiplayer twinstick shooter.
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GameDev Vlog #6
A video log detailing what I’ve been up to lately regarding game development. This video focuses on my BaconGameJam entry!
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