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Dynamite Max
This was a 3D Flash game before 3D was cool. Papervision and Away3D were the kings of 3D in flash, before Stage3D came around. This means we faked 3D effects using the CPU. This method is extremely limited, which means we could only draw about 1000 triangles. Generally it would
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Box2D VS Nape
This is my short comparison between Box2D and Nape. I’ve used Box2D AS3, and then Box2D Alchemy for a year or so. I’ve spent a lot of time hacking through it, so I feel that I’m qualified to make this comparison. The thing you need to ask yourself is this:
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Nape Physics Engine
Goodbye Box2D, hello Nape! Long story short, I switched from Box2D to Nape for my physics solution. The simulation quality is a bit less accurate than Box2D, but the performance is phenomenal!
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