Bullet Physics and Molehill – 3D Physics in Flash

Came across the BulletFlash project, which doesn’t have a lot of talk around it yet. The project is an alchemy port of the Bullet Physics engine. After looking at the trunk on their googlecode project page, I found a working build!

The performance with stacking seems to surpass JigLibFlash, so maybe it’s possible to see some decent physics in Flash!

3 Comments

  1. filharvey71
    filharvey71 October 5, 2011 at 5:25 pm . Reply

    Do you have the code to the library or a link, The one you have there does not work.

    Phil

  2. Matt A.
    Matt A. May 21, 2012 at 8:21 pm . Reply

    That’s amazing. It makes me really want to take a look at the svn. The google code page is broken for the most part; did they abandon the project?

  3. iain
    iain June 25, 2012 at 1:21 pm . Reply

    Bullet has disappeared from public domain. I want a 3d physics engine for flash 10 or below…. any ideas?

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