Just read an article suggested by the guys in FGL chat.
http://makegames.tumblr.com/post/1136623767/finishing-a-game
Wow, I think the post was made specifically with me in mind. Taking pretty much all of these tips into account, I’ve found that I’m getting a 2nd wind. By cutting/simplifying my project, I have much more realistic expectations for release. Hopefully I can get the game finished next month!
Here’s another update!