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Untitled RPG Game
Cubes, swords, and a fancy tile system. The general idea here is still in it’s infancy- but I’ve teamed up with an artist who loves genre and is doing a wonderful job getting together the artwork needed for this project. It’s always very refreshing to have the artwork when it’s
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Voxel Art and Vertex Colors
I’ve been working on a few different game projects- and seeing as cubes are often a recurring theme for me, I figured it was about time to take it to the next level. I’ve been testing a simple voxel renderer in Unity. It does all the basic things you’d expect
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Indie game development – What an awesome world!
OK, maybe it’s from lack of sleep… Maybe it’s because I’ve stayed up all night and morning reading from various indie development blogs. Whatever the reason, I gotta say that the indie game world is one amazing place. I’ve recently come across some developers who’ve tried to document the Molehill
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