• I really wasn’t planning on entering. #LD48

    I really wasn’t planning on entering. #LD48

    I wasn’t really sure if I’d be making anything this weekend. I’ve spent most of my time watching others on Twitch. Surprise! I’ll be adding a 2nd player and some particles. Not really sure if I’ll get to a titlescreen or anything. I need to clean up my website too.…

  • Sorry for the absence!

    Sorry for the absence!

    I’ve been away from the internet for a very long time, as you may or may not have noticed. I’ve done a bit of prototyping while I was gone, and played with Unity and UDK a bit. Unity is very interesting, and depending on how the flash market goes, may…

  • Sexy Lights

    Sexy Lights

    Posting an updated screenshot for my blog readers to see. Things are coming along nicely, huh? Setting up some smarter ogmo layers so editing lights and foreground elements will be easier. Hooked up the lights to the levers/circuitry system. It’s awesome.

  • The Village Blacksmith writes about our collaboration game

    The Village Blacksmith writes about our collaboration game

    TVB wrote about “That Game I’m Working On”. Check it out! http://www.thevillageblacksmith.net/that-game-im-working-on-development-preview/

  • For now it's being referred to as 'That Game'

    Collaboration and G+

    So what have I been doing lately? Other than working on my overcomplicated game that I fear will never get finished, I’ve been collaborating with The Village Blacksmith on a nameless game that he started.

  • Cube2D SpeedCoding

    Cube2D SpeedCoding

    I don’t really like having posts littered with videos, but since I uploaded so many recently, I figured I’d throw it all in one post. If you’d like to look at the playlist on Youtube, you can find that here: http://www.youtube.com/playlist?list=PL3AFBEA39AD842E60

  • The CPU usage is amazing! CopyPixels is great, but ugly.

    More FlashPunk and Nape.. Oh, and life news!

    As I’m always looking for better ways to do things, I remembered a few points deltaluca had brought up about using haXe over AS3. There is a haXe port of FlashPunk, and Nape is constructed with haXe, so I looked at moving to haXe myself. After reading a tutorial I…