Trent's Blog

Making money with Unity / Flash games!

Toggle Menu

  • Projects
  • DevBlog
  • About Me

  • Voxel Blocky Dungeon

    Voxel Blocky Dungeon

    No! The multiplayer archer game isn’t dead yet! But we have bigger and better fish to fry! Fancier fish with 3d voxels! That’s right! We’re going back to Blocky Dungeon. However, as you can tell, we’re also going outside a bit! The game is very much inspired by 3D Dot…

  • Mini Dungeon Ludum Dare 29

    Mini Dungeon Ludum Dare 29

    So me and Yuuki didn’t really want to kill our momentum, but I also thought it would be fun to give ourselves a little challenge. Ludum Dare is a game competition / jam where developers spent 48 hours making a game. It’s obviously a bit short for anything polished, so…

  • Blocky Dungeon Game Update

    Blocky Dungeon Game Update

    Blocky Dungeon seems like a name that would have been taken by now, but it looks like my prototype post is getting enough SEO to be a top result for the name. Google chose my game name for me! I’ll be adding this to the projects page soon, as I…

  • Still Alive! Blocky Dungeon Prototype

    Still Alive! Blocky Dungeon Prototype

    Still alive. Don’t have much to post today. Just trying to let you know that things are still moving here. I’ve been playing with shaders lately! Can’t you tell? I’ve set up the shaders with a similar look to 3d Dot Game Heroes. Originally I didn’t care to be compared…

  • Pathfinding and a Shiny Key

    Pathfinding and a Shiny Key

    I’m still alive. Here’s some preview voxels from Qubicle- and a 3d model from YuukiRus who’s learning proper 3d modeling. We’re hoping to mix low poly and voxel meshes together. It’s pretty sweet. Okay, that’s recess. Uh, be cool out there. Don’t Bogart the snacks. And if the po-po rolls…

  • Fez meets Minecraft?

    Fez meets Minecraft?

    Spent a couple of hours messing around with voxel models and Playmaker, to set up a level editor similar to Fez.  Somehow it turned into a Minecraft ripoff.  :-\ Anyway, the editor is actually pretty nice for a days work. I’ve been doing ingame level editors for what seems like…

  • Unity, Voxels, PlayMaker and Rotorz

    Unity, Voxels, PlayMaker and Rotorz

    Unity, Voxels, PlayMaker and Rotorz, Oh my! I’m currently adding PlayMaker powered speech bubbles to my New Years Jam game.

  • A New Year – 2014

    A New Year – 2014

    Oh how time flies. A lot has happened in 2013. I got lost in Minecraft for 6 months, made a bunch of friends there, and mostly abandoned them when I decided to move back into game development mode. Life eh?

  • New Years Game Jam Challenge

    New Years Game Jam Challenge

    +Andrew Sandifer challenged me and +Yuuki Rus to a Christmas Game Jam, which kinda turned into a New Years Game Jam, because that’s how stuff works. The idea was that we’d have 1 day to complete game 1. 2 days to complete game 2, and so on until New Years.

  • Voxel Project Updates

    Voxel Project Updates

    I’ve been posting to G+, Facebook, and Twitter with some short snippets and screenshots. It’s probably good to mirror that content here, even if it’s not a ‘legit’ post.

  • Voxel RPG Art

    Voxel RPG Art

    Me and my artist Yuuki (http://yuukirusdemon.deviantart.com/gallery/) have been hitting the artwork hard, trying to determine whether or not we want cartoony voxels, or a more realistic/detailed look.

  • SketchFab Test

    SketchFab Test

    Just posting a test of this fancy SketchFab model viewer. I’ve seen it become popular all over the web – and seeing as there’s been a big focus on getting artwork ready for this RPG, I figured it was a good idea to test drive it myself. Looks pretty good!

1 2 Next →

Tags

2.5D 2d 3D AdobeMax Alternativa Android art Away3D Away3DLite blendmodes Blocky Dungeon Box2d cubes Dynamite Max effects Fallout FGL Flash gamejam GMod indie LD48 LDJAM lighting Ludum Dare Memory Leak minecraft minimalcomps MMO Molehill multiplayer Nape ND3D Papervision3D performance physics pixel art PlayMaker programming Qubicle UI Unity VaultScript vlog Voxel

Recent Posts

  • “Guys, Girls, and Guns: How to Survive the Zombie Apocalypse in Style!” (July 27, 2016)
  • Rebooting ME. (May 31, 2016)
  • LD34: Executing JS during runtime in Unity! (December 18, 2015)
  • Multiplayer Topdown Zombie Shooter (July 19, 2015)
  • Dash Till Dawn (July 19, 2015)

Recent Comments

  • TrentSterling on Multiplayer Topdown Zombie Shooter
  • Cameron Bell on Multiplayer Topdown Zombie Shooter
  • david on Multiplayer Topdown Zombie Shooter
  • Olivier Perrault on That Dummy
  • TrentSterling on That Dummy
  • Projects
  • DevBlog
  • About Me

Copyright © 2016 Trent's Blog.